Power Node - In the UV medlab room, by the stasis pack. Chapter 1 doesn't really need a detailed walkthrough since it is pretty straightforward and the videos cover it, but in the video for part 5 of Chapter 1, Isaac misses a Power Node when he first goes outside after getting his suit. Once the dialogue starts, head for the escape pod. Top Contributors: Simalcrum, IGN-GameGuides, Ramil20-11 + more. Top Contributors: Honestgamer, IGN-GameGuides, James Faulkner + more. Use the stasis energy station and freeze the gate after you open it. Take note of the vents on the ceiling. There are no enemies until you go past DeCon and hit the next doorway. Head into MedLab and deal with the necromorph greeting party in the first hallway. Dead Space Wiki Guide. Take them down (or just flee to save ammo) and get to the bridge. There's a big-ass fight in the DeCon room once you have the centrifuge running. Whatever loot it has will stay where you are. Here are some tips that are useful throughout the game: 1. Once the stasis module is hacked and taken, use the one shot of stasis immediately on the incoming enemy. This category is for the chapters of Dead Space 2. "Main screen turn on." With your back somewhat covered and your stasis energy back to full, trigger the second brute (it comes at you from a distance after invisi-spawning in the dark). Once all of its limbs are severed, the brute should not be moving much. An item from a dead enemy means it is no longer an active threat. 20 to 30 will be more than enough. IGN uses the center desk for a mine anchor (although the explosions sometimes detonates several mines). The glowing parts of its limbs will be easier to hit from the sides or back. Power Node - Morgue where you first encounter the Pukers. You will get the last suit you wore (if this is the first time, it will be the default Engineering Suit). Power Node - Desk opposite the one with the party balloons. That's a Power Node. After the dark hall of the medlab, you will enter the lobby where one Nolan Stross will engage you in conversation. Isaac can now grab and fling stuff at enemies. Eyeball the walls and ceilings -- where there are vent-ducts, you will want to stay away as enemies come out from them. If a Save Station is nearby, save before going in so that you can revert if the loot isn't worth it. Have a nice day.\r\rLink to the whole playlist: http://www.youtube.com/playlist?list=PLBz-8qkNkY351fCy9t-74xS_jLqazwPux\r\rPC specifications for this walkthrough:\rOperating System: Windows 7 Ultimate (64-bit)\rCPU: Intel i7 920 2.8 GHz\rMotherboard: Gigabyte GA-EX58-UD3R (rev 1.6)\rGraphics Hardware: XFX ATI Radeon HD 7970 3Gb Black Edition \rMemory: Corsair 6 GB DDR3\rMonitor: BenQ E2200HD\rHard Drive: Seagate 500 GB\rMouse: Logitech G500\rMouse pad: SteelSeries QcK (Large)\rKeyboard: Razer Lycosa\rHeadset: Steelseries Siberia This will break open the box and most of the time, the loot stops right where the box broke so you can immediately TK it or walk over and get it. Once the pieces are correctly placed back into the tower, the lights should all be green. The trick is to upgrade your RIG twice: after re-speccing your RIG, you weld one node to the first HP spot and exit the workbench (you can also weld no nodes and exit). 5. And unless you are on Hard, Zealot, or Hard Core, you may be able to recover some items from slain enemies. Enemies can slip into the playfield from ceiling and wall vents (not all of them are destructable grating). Once you shoot a few enemies, you can claim the ammo as your own. Dead Space 2 Wiki Guide. Un-used rods can be carried to the elevator where they can be brought upstairs. Go past the ripped metal wall and head for the centrifuge. Dead Space 2 Walkthrough Chapter 1. While you can (barely) survive on Normal, it's not a good idea for other difficulties. A short while later, you will find a tutorial on blow-out windows. A few accolades will be tied to sucking enemies out of a vacuum. After taking the tissue laser (a Plasma Cutter), the game goes to normal mode. Chapter 2: Intensive Care/Walkthrough/Version 1 < Chapter 2: Intensive Care | Walkthrough. The fighting will be heavy and close (and explosive). The Plasma Cutter is for the floating Lurkers in the zero-G tram tunnel. If you are familiar with the first game, you will have little issue navigating this map. Check the trophies/achievements page for details on that. Retrieve the Captain's RIG (1) Edit. Re-enter the workbench a second time and re-weld all the nodes you had before. Sail through this office, take items, and use the lift. Contents . Be sure to hold the SPRINT button so you move quickly. This should keep the enemies off you a slight bit so you can aim down and waste them. Even something light hitting it will cause its loot to pop out if it is dead; otherwise, assume it isn't dead. Unless you're dying for a node, head right instead of left past the DeCon area exit. Page Tools. Although most loot is visible from a distance, some may not be visible until you get right on top of it. It will kill Isaac regardless of what difficulty level you have the game set to. As you go out through the door, keep looking ahead for a dot of purplish light. Kill a Brute without taking damage. Once "frozen", open fire on the enemy's legs and arms. Dead Space Walkthroughs/Version 1. Activate the gravity tethers by holding the action button. Unless you're dying for a node, head right instead of left past the DeCon area exit. They are scattered around the room.
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